package builder

import (
	"autobattle/battle_map"
)

type MapBuilderOne struct {
}

// BuildMap 30*15
func (b MapBuilderOne) BuildMap() battle_map.BattleMap {
	return battle_map.BattleMap{
		"##############################",
		"#                            #",
		"#                            #",
		"#                            #",
		"#                            #",
		"#                            #",
		"#                            #",
		"#                            #",
		"#                            #",
		"#                            #",
		"#                            #",
		"#                            #",
		"#                            #",
		"#                            #",
		"##############################",
	}
}
